LoL 14.11 Patch Notes - League of Legends Guide - IGN (2024)

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The 14.11 Patch for League of Legends has arrived, bringing with it updates to numerous Champions, Item tweaks, ARAM balance changes, and more!

This page acts as a comprehensive breakdown of the 14.11 Patch for LoL, including a link to the full Patch Notes.

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Champions

Caitlyn

  • Base Stats
    • Attack Speed Growth: .568 >>> .594
  • W - Yordle Snap Trap
    • Headshot damage decreased: 40/85/130/175/220 (+40/50/60/70/80% bonus AD) >>> 40/85/130/175/220 (+40% bonus AD)
  • R - Ace in the Hole
    • Physical Damage: 300/500/700 (+170% bonus AD) >>> 300/500/700 (+150% bonus AD)

Camille

  • Q - Precision Protocol
    • Move Speed: 30/35/40/45/50% >>> 25/30/35/40/45%
  • R - Hextech Ultimatum
    • On-hit Damage: 10/30/40 (+4/6/8% current HP) >>> 5/10/15 (+4/6/8% current HP)

Corki

  • Q - Phosphorus Bomb
    • Damage: 70/110/150/190/230 >>> 70/115/160/205/250
  • E -Gatling Gun
    • Bonus AD Ratio: 200% >>> 250%
  • R - Missile Barrage
    • Bonus AD Ratio: 70% >>> 80%

Draven

  • Passive - League of Draven
    • Adoration lost on death: 75% >>> 50%
    • Bonus gold per kill: 10 + 2 per Adoration >>> 25 + 2 per Adoration
  • Q - Spinning Axe
    • Base Damage: 45/50/55/60/65 >>> 40/45/50/55/60

Gangplank

  • Base Stats
    • Base Health: 600 >>> 630
    • Armor Growth: 4.2 >>> 4.7

Gnar

  • Base Stats
    • Attack Damage Growth: 3 >>> 3.2
  • Q - Boomerang Throw
    • Physical Damage: 5/45/85/125/165 (+115% AD) >>> 5/45/85/125/165 (+125% AD)

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Hwei

  • QQ - Devastating Fire
    • Max Health Damage: 4/5/6/7/8% >>> 3/4/5/6/7%
  • QE - Molten Fissure
    • Damage per second: 20/40/60/80/100 (+25% AP) >>> 20/40/60/80/100 (+20% AP)

Irelia

  • Base Stats
    • Health Growth: 124 >>> 115

Jinx

  • Base Stats
    • Attack Damage Growth: 3.15 >>> 2.9

Karthus

  • Q - Lay Waste
    • Magic Damage: 45/65/85/105/125 (+35% AP) >>> 43/62/81/100/119 (+35% AP)

Kha'Zix

  • Q - Taste Their Fear
    • Physical Damage: 70/95/120/145/170 (+110% Bonus AD) >>> 80/105/130/155/180 (+110% Bonus AD)

K'Sante

  • Q - Ntofo Strikes
    • Mana Cost: 28/26/24/22/20 >>> 20
  • W - Path Maker
    • Damage Reduction: 40-65% based on level >>> 30%
    • Maximum Hold Duration: 1.5 seconds >>> 1 second
    • All Out Damage Reduction: 57.35-75% based on level >>> 60%
  • R - All Out
    • Healing: 10/15/20% >>> 15/20/25%

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Lulu

  • R - Wild Growth
    • Knockup Duration: 0.75 >>> 1
    • Cooldown: 120/100/80 >>> 100/90/80

Master Yi

  • Base Stats
    • Health Growth: 100 >>> 105
    • Armor Growth: 4.2 >>> 4.7
    • Attack Damage Growth: 2.2 >>> 2.5
    • Attack Speed Growth: 2% >>> 2.5%

Mordekaiser

  • Passive - Darkness Rise
    • Monster damage cap: 28-164 (based on level) >>> 40-200 (based on level)
    • Damage per second: 5-15.2 (based on level) + 30% AP + 1-5% target max HP (based on level) >>> 5 + 30% AP + 1-5% target max HP (based on level)
  • Q - Obliterate
    • Damage: 75/95/115/135/155 + 5-139 (based on level) (+70% AP) >>> 80/110/140/170/200 + 0-45 (based on level) (+70% AP)

Nami

  • Base Stats
    • Attack Damage: 51 >>> 54
  • W - Ebb and Flow
    • Mana Cost: 70/80/90/100/110 >>> 70/75/80/85/90
  • R - Tidal Wave
    • Slow: 50/60/70% >>> 70%

Nasus

  • Base Stats
    • Attack Damage Growth: 3.5 >>> 4
  • E - Spirit Fire
    • Mana Cost: 70/85/100/115/130 >>> 60/70/80/90/100
    • Armor Reduction: 25/30/35/40/45% >>> 30/35/40/45/50%

Ornn

  • Passive - Living Forge
    • Ornn can now upgrade all (minus a few exceptions like Mejai's Soulstealer, Archangel's Staff, and similar items) Legendary items to Masterwork items
    • Masterwork Items gain extra stats based on the stats the original Legendary item provides. (If an item gives AD and HP, the upgrade will give you more AD and HP etc.)

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Pantheon

  • Q - Comet Spear
    • Charged Damage: 70/100/130/160/190 (+115% bonus AD) (+50% AP)
    • Uncharged Damage: Unchanged
  • W - Shield Vault
    • Physical Damage: 60/100/140/180/220 (+100% AP) >>> 5/5.5/6/6.5/7% max HP (+1% per 250 bonus HP) (+1.5% per 100 AP)
    • Min damage against Monsters and Minions: 50
    • Max damage against Monsters and Minions: 200
    • The new addition of damage against monsters and minions won't be reflected in the tooltip in 14.11 but will be added in 14.12
  • E - Aegis Assault
    • Now also grants 5-30 (depending on level) (+2.5% bonus HP) Armor and Magic Resist for 4 seconds after spell finishes
    • A new VFX element will be added to represent this buff being active on Pantheon
  • R - Grand Starfall
    • The spear hit will gain the bonus AP addition noted above in the change and will have its tooltip adjusted

Samira

  • Base Stats
    • AD Growth: 3.3 >>> 3
  • W - Blade Whirl
    • Damage: 20/35/50/65/80 (+80% Bonus AD) >>> 20/35/50/65/80 (+60% Bonus AD)
  • R - Inferno Trigger
    • Damage: 5/15/25 (+50% total AD) >>> 5/15/25 (45% Total AD)

Singed

  • Q - Poison Trail
    • Total Magic Damage: 40/60/80/100/120 (+80% AP) >>> 40/60/80/100/120 (+85% AP)
  • R - Insanity Potion
    • Cooldown: 120/110/100 >>> 100

Smolder

  • Base Stats
    • Attack Damage: 57 >>> 60
    • Base Health: 575 >>> 605 (this was a micropatch change and is already live)
    • Base Health Regeneration: 3 >>> 4.5 (this was a micropatch change and is already live)
  • Passive - Dragon Practice
    • Super Scorcher Breath: 40-52% (based on critical strike chance) >>> 40%-70% (based on critical strike chance)
  • Q - Super Scorcher Breath
    • Mana Cost: 23/26/29/32/35 >>> 25
    • Critical Strike scaling: 0-50% (based on critical strike chance) >>> 0-75% (based on critical strike chance)

Taliyah

  • Q - Threaded Volley
    • Damage Per Rock: 60/78/96/114/132 (+50% AP) >>> 56/74.5/93/111.5/130 (+50% AP)

Items

  • Blackfire Torch
    • Burn Damage: 60 (+12% AP) >>> 45 (+9% AP)
  • Celestial Opposition
    • Passive no longer triggers off of Knight's Vow Damage
  • Essence Reaver
    • Total Gold Cost: 3200 >>> 3100
  • Fated Ashes
    • AP: 40 >>> 30
    • Burn Damage: 21 >>> 15
  • Immortal Shieldbow
    • Shield: 320-530 (based on level 1 -18) >>> 320 -720 (based on level 9-18)
  • Infinity Edge
    • Crit Damage: 50% >>> 40%
  • Knight's Vow
    • Health: 300 >>> 200
    • Ability Haste: 15 >>> 10
  • Statikk Shiv
    • Build Path: Scout's Slingshot + Hearthbound Axe + 1000 Gold >>> Scout's Slingshot + Rectrix + 700 Gold
    • Total Gold Cost: 2900 >>> 2800
    • Movement Speed: 7%
    • Attack Damage: 50 >>> 55
    • Attack Speed: 40 >>> 45
    • Electrospark damage: 90 >>> 120
  • Serrated Dirk
    • Maximum Serrated Dirks in inventory: 6 >>> 1
  • Zeal
    • Critical Strike Chance: 20% >>> 15%

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Runes

  • Cut Down
    • Deal 8% increased damage (except true damage) to champions above 60% maximum health >>> Deal 8% increased damage (except true damage) to champions above 50% maximum health
  • Absorb Life
    • Healing: 2-17 (based on level) >>> 2-20 (based on level)

ARAM Balance Changes

Buffs

  • Corki: Ability Haste: 10 >>> 20
  • Ezreal: Damage Dealt: 95% >>> 100%
  • Yasuo: Total Attack Speed: +2.5%
  • Yone: Total Attack Speed: +2.5%
  • Miss Fortune: Damage Taken: 115% >>> 110%

Nerfs

  • Shen: Damage Dealt: 100% >>> 95%
  • Veigar: E Cooldown: 20/18.5/17/15.5/14 >>> 23/21.5/20/18.5/17
  • Akshan: W Scoundrel Duration: 25s >>> 10s
  • Morgana: Damage Taken: 105% >>> 110%
  • Nautilus: Damage Taken: 105% >>> 110%
  • Hwei: Ability Haste: 10 >>> 0
  • Skarner: Damage Taken: 100% >>> 105%

Arena Adjustments

Augments

  • Earthwake
    • Physical Damage: 140-2000 (+80%AP) (+150% Bonus AD) >>> 80-2000 (+40%AP) (+135% Bonus AD)
  • Critical Healing
    • Increased Heal Effectiveness: 50% >>> 40%
    • Critical Strike Chance: 20% >>> 25%
  • Holy Fire
    • Maximum Burn Percentage: 5% >>> 4%
  • All For You
    • Increased Heal and Shield Effectiveness: 40% >>> 30%
  • First Aid Kit
    • Heal and Shield Power: 25% >>> 20%
  • Ocean Soul
    • Heal: 150 (+26% bonus AD) (+17% AP) (+7% bonus health) >>> 100 (+26% bonus AD) (+17% AP) (+7% bonus health)
  • Courage of the Colossus
    • Shield: 100-400 (+6% maximum health) >>> 100-300 (+5% maximum health)
  • Guilty Pleasure
    • Heal: 10-180 (+2% maximum health) >>> 10-150 (+1.5% maximum health)
  • Minionmancer
    • Increased Pet Damage, Size, and Health: 50% >>> 45%

Champions

  • Ekko
    • Health Growth: 99 >>> 121
    • Q Outgoing Damage: 70-130 (+30% AP) >>> 90-150 (+30% AP)
    • W Cooldown: 22/20/18/16/14 >>> 14/13/12/11/10
  • Fizz
    • Health Growth: 106 >>> 125
    • W Active Magic Damage: 50/70/90/110/130 (+40% AP) >>> 70/90/110/130/150 (+40% AP)
    • E Cooldown: 16/14/12/10/8 >>> 13/11.75/10.5/9.25/8
    • E Slow: 40/45/50/55/60% >>> 50/55/60/65/70%
    • R Cooldown: 100/85/70 >>> 50
  • Leblanc
    • Health Growth: 121 >>> 130
    • W Cooldown: 16/14/12/10/8 >>> 12/11/10/9/8
    • W Magic Damage: 75/115/155/195/235 (+70% AP) >>> 75/115/155/195/235 (+80% AP)
    • Q Magic Damage: 75/100/125/150/175 (+45% AP) >>> 85/110/135/160/185 (+45% AP)
  • Corki
    • W 23/22/21/20/19/ >>> 20/18/16/14/12
    • E Cooldown: 20s >>> 12s
  • Viktor
    • E Magic Damage: 70/110/150/190/230 (+40% AP) >>> 80/120/160/200/240 (+50% AP)
    • E Cooldown: 13/12/11/10/9 >>> 12/11/10/9/8
    • R Initial Burst Magic Damage: 75/125/175 (+50% AP) >>> 100/175/250 (+50% AP)
  • Ziggs
    • P Magic Damage: 20-160 (based on level) (+65% AP) >>> 20-160 (based on level) (+75% AP)
    • Q Magic Damage: 125/175/225/275/325 (+75% AP) >>> 125/175/225/275/325 (+80% AP)
    • W Cooldown: 12/11/10/9/8 >>> 10/9.5/9/8.5/8
    • R Cooldown: 120/95/70 >>> 30
  • Akshan
    • Q Bonus Decaying Movement Speed: 20% >>> 40%
    • E Cooldown: 18/16.5/15/13.5/12 >>> 15/14/13/12/11
    • R Cooldown: 100/85/70 >>> 40
  • Darius
    • Q Missing Heal Per Champ Hit: 15% >>> 10%
    • Q Physical Damage: 50/80/110/140/170 (+100/110/120/130/140% AD) >>> 50/80/110/140/170 (+80/90/100/110/120% AD)
    • Q Cooldown: 9/8/7/6/5 >>> 10/9/8/7/6
    • W Cooldown: 5s >>> 7s
  • Vi
    • E Physical Damage: 0/15/30/45/60 (+120% AD) >>> 0/15/30/45/60 (+100% AD)
    • R Physical Damage: 150/275/400 (+90% bonus AD) >>> 150/200/250 (+70% bonus AD)
  • Kayn
    • P Darkin Heal: 25% (+0.5% per 100 bonus health) post-mitigation damage >>> 15% (+0.5% per 100 bonus health) post-mitigation damage
    • R Darkin Heal: 75% of R damage >>> 50%
  • Gragas
    • P Maximum Health Heal: 6.5% >>> 3.5%
  • Garen
    • W Damage Reduction Percent: 30% >>> 20%
    • W Damage Reduction Duration: 4s >>> 3s
    • E AD Ratio Per Spin: 36/37/38/39/40% AD >>> 33/34/35/36/37% AD
  • Trundle
    • Q Damage: 10-90 (+115-155% AD) >>> 10-90 (+105-145% AD)
    • R Total Magic Damage: 20/25/30% of the target's maximum health >>> 10/15/20%
  • Briar
    • P Increased Healing: 0-40% (based on missing health) >>> 0-35% (based on missing health)
    • Q Resistances Reduction: 10/12.5/15/17.5/20% >>> 8/10/12/14/16%
    • W Healing: 36/39/42/45/48% of damage dealt >>> 24/28/32/36/40% of damage dealt
    • W Bonus Attack Speed: 60/70/80/90/100% >>> 50/60/70/80/90%
  • Vladimir
    • Q Cooldown: 9/7.9/6.8/5.7/4.6 >>> 10/9/8/7/6
    • Q Heal: 20/25/30/35/40 (+35% AP) >>> 20/25/30/35/40 (+20% AP)
  • Aatrox
    • E Healing: 20/23/26/29/32% of post mitigation damage dealt >>> 18/19.5/21/22.5/24%
    • E Healing Increase During R: 24/29/34/39/44% >>> 20/24/28/32/36%
    • R Increased Healing: 30/45/60% >> 25/35/45%

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Full Patch Notes

If you wish to read the Patch Notes in full, you can do so via the official Riot Games websites 14.11 Patch Notes blog post.

Up Next: TFT 14.10 Patch Notes

PreviousTFT 14.11 Patch NotesNextTFT 14.10 Patch Notes

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LoL 14.11 Patch Notes - League of Legends Guide - IGN (1)

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